December 29, 2009

Robot Concept Design

This is a robot concept Faraz Shanyar created for us a few months ago. This was to be used for an insecticide TV ad but the character was finally not approved by the client.
September 28, 2009

Armin game character 3d model

This is another one of the characters in a series of 4 game characters we are currently working on and is named Armin. Armin is a powerful and fierce warrior but contrary to his looks has a heart of gold. His main weapon is a pair of huge flanged maces which he uses expertly to clobber his assailants and enemies. The sketches and concepts were created by Faraz Shanyar. The 3d model is being done […]
September 25, 2009

Kam game character 3d model

This is one of the characters in a series of 4 game characters we are currently working on. The sketches and concepts were created by Faraz Shanyar. The 3d model is being done by Bahram Najand, one of our lead modelers and is done using ZBrush 3.1 and Max 2009.
September 18, 2009

Aladdin flying on the ghoul’s back

This is one of our concepts created by Faraz Shanyar for our Dark Ride project. We are currently creating it in 3D and in a rather large format as a still image and we shall give you updates as soon as we get them. The Aladdin and the Ghoul 3d models are ready and just need to be posed for this image. Since it would take too long to rig and envelope these characters we […]
September 12, 2009

Theme Ride Concepts

In our latest project we were asked by Avijeh Mehr Architectural Consultants to create concepts for an amusement park they are constructing. We were charged with two of the theme rides, Alice in Wonderland and Aladdin and the Magic Lantern.
September 9, 2009

Game characters concept design

We created concept designs for a few game characters a while ago and we never got around to building their 3D models. These were really great characters designed by Faraz Shanyar who had also designed some of our concepts for our theme park projects. We finally were able to pick up these concepts and create them in 3D and in the next few posts will present you with some work in progress images as well […]