This is the first model that was worked on in our hairy animals production tests. The character was modeled in XSI and ZBrush by Reza Ramezani. The hair was also worked by Reza Ramezani using XSI hair. Texturing was done using ZBrush and Photoshop. You can see some more snapshots and renders in the galleries sections. The render is done in XSI 6.5 using Mental Ray and takes a LOT of time.
This character was also created by Reza Ramezani who did the modeling, hair and textures using Hamed Kamali’s concept designs. The modeling was done in XSI and ZBrush, texturing was also done in ZBrush We are currently working on the shading in order to fine-tune some small issues and in the near future we will possible start rigging and animating this lovely gorilla, so stay tuned.
We are currently working on a scene which will contains a large field of flowers and vegetation. Currently our effects expert, Adib Souly is working and testing different scenarios in Softimage XSI. You can see a simple concept we did (this was done in a rush by Faraz Shanyar) that was done to help us envision the density and distribution of the vegetation we would need. But the problem was much thornier than we expected […]